ARCHIVE // 2026 EDITION
BASED IN BENGALURU, INDIA · WORKING WORLDWIDE

Software Engineer — systems, interfaces, the occasional 3AM incident

I build products where engineering, interaction and visual design meet.

Building Systems That Scale, From Database To Pixel.

I build products that hold up under real traffic — from the database up to the pixel. Ten years turning ambitious roadmaps into software that ships, and occasionally into technical debt I fully intend to pay off.

SCROLL TO EXPLORE

Good engineering is invisible until it isn't. I try to make the boring parts — auth, sync, migrations — disappear, so the interesting parts get the attention.

WHAT I BUILD

10+ YEARS BUILDING SOFTWARE
02

BACKEND & INFRA

APIs, databases, authentication, synchronization and reliable infrastructure.

Node.js · PostgreSQL · SQLite · Redis · Realtime Sync
03

INTERACTION

Thoughtful UX, motion and realtime interfaces that make complex systems feel simple.

WebGL · Three.js · GSAP · WebSockets · Micro-interactions
04

SHIPPED SOFTWARE

Turning ideas into production-ready software from architecture to deployment.

Architecture · Docker · CI/CD · Cloud · Zero-Downtime

Selected
Work

SPECIMEN NO. 01 // ARCHIVE RECORD
REALTIME INFRASTRUCTURE
[INDEX: 01] / [YEAR: 2025] / [LOG: #NIMBUS-CRDT]

Nimbus Sync Engine

Rebuilt the collaboration layer for a 40-person design tool from a polling API to a CRDT-backed WebSocket engine. Cut sync latency from ~800ms to under 60ms and made concurrent editing actually pleasant.

RustWebSocketsCRDTRedis
SPECIMEN NO. 02 // ARCHIVE RECORD
PLATFORM MIGRATION
[INDEX: 02] / [YEAR: 2024] / [LOG: #ATLAS-STREAM]

Atlas Analytics

Led the migration of a legacy reporting stack to a streaming pipeline, replacing 6-hour nightly batch jobs with sub-minute dashboards, without a single day of downtime for finance.

KafkadbtSnowflakeTypeScript
SPECIMEN NO. 03 // ARCHIVE RECORD
DESIGN SYSTEMS
[INDEX: 03] / [YEAR: 2023] / [LOG: #DRIFT-UI]

Drift Components

Designed and shipped an internal component library adopted across 12 product teams, cutting new-feature build time by roughly a third and finally killing four competing button styles.

ReactStorybookFigma Tokens

Field
Logs

// ENGINEERING PROTOCOL & LOGBOOK

Less about frameworks, more about how a system of people and code stays sane as it grows. A rough version of the loop I run on most projects:

LOG 01 TIMESTAMP // 08:30 IST

Find the real constraint

Usually it isn't the one in the ticket. I dig until I find the thing actually limiting the system.

LOG 02 TIMESTAMP // 11:45 IST

Prototype in the ugly version

A working, unstyled thing beats a polished mockup for deciding if an idea survives contact with data.

LOG 03 TIMESTAMP // 15:20 IST

Instrument before you optimize

No performance work starts without a number to move. Otherwise it's just vibes with extra steps.

LOG 04 TIMESTAMP // 19:10 IST

Leave it better documented

The next person touching this code is probably me, in six months, having forgotten everything.

Currently open to new roles & select contract work

Let's Talk →
deeeepakgm@gmail.com

Have a project in mind, a difficult systems problem to solve, or an engineering role open? Send a message or email directly.

Send an Inquiry

Leave a note here and I'll get back to you within a couple of days.

Based in Bengaluru, India · working worldwide